---
categories:
- table
systems:
- neutral
tags:
license: cc-by-4.0
---
A random table for generating interesting ancestors.
## Relation
| d10 | Relation |
| --- | ----------------- |
| 1 | Aunt |
| 2 | Uncle |
| 3 | Great Aunt |
| 4 | Great Uncle |
| 5 | Father |
| 6 | Mother |
| 7 | Grandmother |
| 8 | Grandfather |
| 9 | Great Grandmother |
| 10 | Great Grandfather |
## Lore
| d20 | Lore |
| --- | -------------------------------------------------------------------------------------------------------------------------------- |
| 1 | They claim to have fought off a dragon. |
| 2 | They are widely known as the fiercest tavern brawler around. |
| 3 | They stole their sibling’s inheritance and vanished. |
| 4 | They advised multiple generations of local rulers. |
| 5 | They hid their secret life of adventures from their family. |
| 6 | They were secretly a dangerous assassin. |
| 7 | They were rumored to be the best sword fighter in a century. |
| 8 | They can read runes to uncover hidden truths. |
| 9 | They disappeared and no family members will talk about them or what happened. |
| 10 | Claims they lost their “marbles” on an adventure long ago and doesn’t speak about much else. |
| 11 | Roll for two relations. They each own one sword of a matching pair and their families fight each other over who should own both. |
| 12 | They were the best hunter in the region. |
| 13 | They would speak to stone gargoyles whenever they came across them as if they were holding a conversation. |
| 14 | They went to pray to their ancestors in the nearby catacombs and never returned. |
| 15 | They owned a candle that no source of flame had been able to light. |
| 16 | They are rumored to have hidden a wine cellar worth a fortune. |
| 17 | They were imprisoned by a local ruler for unknown reasons. |
| 18 | They gave up settlement life for the wilderness and haven’t returned. |
| 19 | They set off to establish a better life by founding a new settlement in a nearby valley. |
| 20 | They sought the help of dangerous magicians to cure a disease in the family. It worked but at what cost? |
A random table for generating interesting ancestors.
Relation
d10
Relation
1
Aunt
2
Uncle
3
Great Aunt
4
Great Uncle
5
Father
6
Mother
7
Grandmother
8
Grandfather
9
Great Grandmother
10
Great Grandfather
Lore
d20
Lore
1
They claim to have fought off a dragon.
2
They are widely known as the fiercest tavern brawler around.
3
They stole their sibling’s inheritance and vanished.
4
They advised multiple generations of local rulers.
5
They hid their secret life of adventures from their family.
6
They were secretly a dangerous assassin.
7
They were rumored to be the best sword fighter in a century.
8
They can read runes to uncover hidden truths.
9
They disappeared and no family members will talk about them or what happened.
10
Claims they lost their “marbles” on an adventure long ago and doesn’t speak about much else.
11
Roll for two relations. They each own one sword of a matching pair and their families fight each other over who should own both.
12
They were the best hunter in the region.
13
They would speak to stone gargoyles whenever they came across them as if they were holding a conversation.
14
They went to pray to their ancestors in the nearby catacombs and never returned.
15
They owned a candle that no source of flame had been able to light.
16
They are rumored to have hidden a wine cellar worth a fortune.
17
They were imprisoned by a local ruler for unknown reasons.
18
They gave up settlement life for the wilderness and haven’t returned.
19
They set off to establish a better life by founding a new settlement in a nearby valley.
20
They sought the help of dangerous magicians to cure a disease in the family. It worked but at what cost?